Why Aeronautica Imperialis?
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When Forgeworld released Aeronautica Imperialis I couln’t wait to get my wing ready for the dogfight! As I was reading the rulebook I noticed that it wouldn’t be too much of a problem to make a web application to print out a nice combat roster (I found myself looking at the datasheets all the time). So I spent two nights coding and doing some tests until I had something that worked pretty good (for me it was a prototype of what I called WORT at the time).
Aeronautica Imperialis is an splendid job by Warwik Kinrade.
If you still don’t know this awesome game don’t dobut it, go get it! NOW!

